Virginia currie's portfoilo

I am Virginia Currie, a melbourne based games programmer, I have 3 years of experience in games design and programming through SAE, I focus in games programming, in gameplay and mechanics but I can focus in on other aspects such as asset creation


Eldritch Estates

Year: 2024

my capstone project for SAE, I had the role of the scrum lord and is the main programerEldritch Estates about a gothic farming simulator, I focused in Unreal's blueprinting system, to create the gameplay and mechanics such as the day night cycle


Rat and Raccoon

YEAR: 2022

my first ever published game, my role was programer and artist, where I made two out of the 10 micro games I also made some of the assets influencing the design of Rat and Raccoon


Sunflowers

Year: 2025
Sunflowers is a HacknSlash game where you have to reach the top of the tower and "beat the boss" I did the character designs and programing.