I am Virginia Currie, a melbourne based games programmer,I've been doing games design and programming through SAE since 2022, I focus in games programming, in gameplay and mechanics but I can focus in on other aspects such as asset creation
my first ever published game, my role was programmer and artist, where I made two out of the 10 micro games, Dust for prints and Lineup, I also made some of the assets influencing the design of Rat and Raccoon
Year: 2025 Sunflowers is a HacknSlash game where you have to reach the top of the tower and "beat the boss" I did the character designs and programing.